Thursday, March 13, 2014

MIDTERMS ARE OVER!

It's official, midterms are over! And with the end of midterms comes the final stretch. This is crunch time for both the game and for school work. On the game side we now have movement in our new build and actual gameplay! So our game is now a game... kind of. We have movement and the score goes up but there are no enemies... or obstacles... or a menu. This is all happening this week so this should be the end of the "no gameplay" problem.

New Screen Shot

We added a new score counter as our previous one was just a place holder and was very ugly. (bright green)

Also this week after I finish some homework questions, (hopefully I get to 40 points this week) I will be adding our music and sound for the entire game. This will actually make our game have more immersion and add a level of detail. I have written 3 songs and done the menu sounds.

https://soundcloud.com/noahvannest/death-music (this is the music that will play when the player looses the game)

The last piece of the puzzle this week is finishing our animations for our character so that they can attack and slide on the walls. Our 3D artist/animator has been... slow in completing the animation so it's not there yet. We do have a way to load them in though so that's part of it already done.

Lastly we have a new idea for a level/boss fight. At one point a dragon will come from the bottom of the screen and eat the player. The player will think they have died and lost but then a boss vs. screen will flash and the walls will now become the inside of the dragon. The player has to battle to the top of the dragon and attack it's heart 3 times to defeat the boss.

So this is crunch time. The game is going to be done soon hopefully!


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